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About the Designer

After working in video game development for over a decade, Ryan began to explore the world of tabletop game design. What started as a simple design prototype has grown into Ryan's first game: Siege Command and is still continuing to expand through his comics and additional games that all take place in the world of Pridefall.

Outland's mission to provide living worlds across multiple forms of media makes them the ideal platform for Ryan to continue creating new opportunities for others to explore and create their own stories within the world of Pridefall.