Each round, players will receive 11 cards to play 10 tricks. During the tricks, the leader will play a suit and the rest of the players will follow (if possible). The player to play the strongest card of the strongest suit wins the trick and collects it for scoring! Meanwhile, the player to play the lowest on-suit card gets to visit the Council. This player chooses a faction tile, collects its strength cubes and distributes them in a clockwise fashion around the council, thus, altering the strength of the suits.
- Where to Play it?