Player Characters' Fates in ECW Wargames – a Bolt on System for ECW games and rules of your choice


23 January 2023
|
By the sword decided

Mr Harman provides a ‘bolt on’ system for the ECW games and rules of your choice. Ed.

PREMISE

When wargame rules are either very simple, somewhat abstract – or even both (as is often the case today) – the resulting battles run the risk of being a bit bland, lacking in period atmosphere. The simple fire and combat resolution systems may provide little detail of the casualties suffered by the troops, but allow the players to devote all the more effort to discovering the battlefield experience of their imaginary personal characters, in the manner of a role-playing game.

These optional rules for English Civil War battles are intended to create extra atmosphere, by convincing players that their own personal characters – and other officers too, if they so wish - really are at risk in close-quarter fighting, and to create the sort of circumstantial details that can enliven post-game narratives or campaign propaganda pamphlets. They can be used in both face to face and ‘closed’ umpired games and are also perfectly suitable for solo wargames.

 

Content continues after advertisements

WHAT ARE YOUR CHANCES?

This is the process to determining an officers’ chances of being killed or wounded. Throw 2d6 each turn of close (hand to hand) combat or pursuit, or whenever the unit the officer is accompanying suffers a hit from musketry or artillery fire. However:

  • If under fire, a double 1 or 2 at close (Musketry/Case Shot) range, or a double 1 at longer (Roundshot) range, means there is a chance the officer may become a casualty.
  • If in hand to hand combat, a double 1 or 2 means there is a chance the officer may become a casualty.
  • If there is such a chance, throw 2d6 again, and read off the fates of a player’s personal character (and also, if you wish, non-played subordinate formation or unit commanders who are accompanying troops under fire and/or into close combat) from the appropriate tables below.

If underfire and taking the Roundshot result:

If underfire and taking the Musketry/Case Shot result:

 

 

Officers who are stunned may not give or receive orders and – being unable to defend themselves in hand to hand combat – may be taken prisoner.

HORSEFLESH

Use the following two tables if the Result in one of the tables above requires it.

 

If an officer is wounded in the leg by roundshot, the horse automatically suffers a body wound, as for a throw of 4 below, since a roundshot that smashed through an officer’s leg would almost certainly injure his mount too.

However, if a Field or Staff Officer and his mount are in the line of flight of a roundshot, and the officer has not been wounded, throw one normal die (d6) to test for a wound to the mount:

 

RECORDS

I think a good way to do this is to record wounds to an officer and/or his horse, using a dry-wipe or water-soluble marker pen, on a picture or diagram of that officer which has been laminated or covered with self-adhesive transparent plastic (so it can be wiped clean to be used again in later games) for future reference when writing battle reports or campaign newsletters. 

 

Looking for more?

The front cover of Tabletop Gaming Magazine

Find reviews, news, and features in Tabletop Gaming Magazine, which is home to all of the latest and greatest tabletop goodness. Whether you're a board gamer, card gamer, wargamer, RPG player or all of the above, find your copy here.

Get your magazine here

Read More... 

The range of Fighting Fantasy Books spread out so multiple covers show

A game that hooked a thousand gamers, it's 40 years of Fighting Fantasy! We take a look back at some of the titles and that changed a generation of gaming, and how it became the behemoth it remains.

40 Years of Fighting Fantasy

 

Sign up to be in the know

A pink banner with white text which says "sign up to our Newsletter!", which is in front of a mixture of dice types of multiple colours

Be the first to hear about the things we're excited about, whether that's new games and launches, our own magazine, gaming news and interviews or a few surprises, you'll be the first we tell if you sign up to our newsletter.

Sign up here

Treat Yourself! 

Games Store, written in white with a pink background, over the top of a number of games laid out

Have you visited our game store? We have everything from mystery boxes, to games and accessories, so you're bound to find your newest favourite. Head over there now to claim it for yourself!

Visit the Game Store

 

Sometimes we may include links to online retailers, from which we might receive a commission if you make a purchase. Affiliate links do not influence editorial coverage and will only be used when covering relevant products

Comments

No comments