Tokyo Highway is a Japanese dexterity game of building zig-zagging roads

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09 December 2016
pic3290527-64020.jpg Tokyo Highway
Players place blocks and sticks to build paths for their cars

Japanese newcomer Itten has announced its debut game, a dexterity title designed by Naotaka Shimamoto and Yoshiaki Tomioka with the name of Tokyo Highway.

The gloriously physical game centres on the placement of 66 squat cylindrical blocks on the table, which are stacked until they can be connected with interconnecting sticks – the titular highways.

After a highway has been built, players can plonk one of their ten car-shaped pieces on it. The first person to place all ten of their cars, win.

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It’s a simple setup that is complicated by the varying height of the blocks and the opportunity to block other highways by zig-zagging on top of them. Each match takes about half an hour with two people.

At the moment, there’s no word on a western release, but the Japanese release is marked as being dual language with Japanese and English, so it’s reasonable to expect the game to make it to nearer shores.

It’s worth mentioning here the endearingly enthusiastic blurb on Itten’s site for Tokyo Highway, which reads (translated via Google): “As you develop the highway, the players will surely be fascinated by the strange three dimensional space that appears on the desktop.

“Tension, realism, and sense of accomplishment that pulls breath, sometimes keeps trembling hands while stacking up. Please feel the unique fun of analog games!”


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